Rolling a Twenty
Tuesday, May 16, 2006

Okay, this picture just makes me laugh. First of all, you MIGHT notice the cutting board with cheese on it. It was a very nice white cheddar from Ireland or somewhere. It sort of sat on the table, and eventually got in the way of our playing. But instead of moving it, we just made it part of the game. See a character lying by a piece of cheese? That's Ronin. I wish to the GODS I could remember what that block of cheese was representing at the time, but I can't. He was fighting something, and David decided the cheese would represent it as well as anything because it was big (compared to the miniatures, of course). And the last funny thing - that really isn't so funny to me - see that clear box with a couple of our characters in it? It means they were engulfed by something. We're probably being digested at that point. Like Boba Fett in the Pit of Saarlac (he didn't really die that way, in case you didn't know and were fooled by his last appearance in Return of the Jedi). Dare I say its a GELATINOUS CUBE? Those things are ALWAYS fucking me up!!

The Wooly Bay and the Wild Coast. We spend a lot of time there. In fact - one of the characters I played in our last campaign is no a MAJOR figure in that part of the world. Our party now has to be leary of her, because she rules a part of this land. Why the hell couldn't that goodness happen when she was actually in my control?? By the way - the orange glowy thing is a tack holding the map to a broken piece of corkboard I got from the office. Yes. Geek out. I tacked the map to big piece of corkboard for reference. Hey - its intricate.

This is just a cool picture. The four-sided in the foreground, which I'm sure I rolled and screwed something up, because you can see Morgan (in the blue) lying down in the background. And those are my dice. Once upon a time, in a different campaign, those were my God-killing dice. They don't like this campaign. Not at all. Oh, and please notice - Gabriel is down. Again. I'd like to tell you I took these pictures all at the same time, but I didn't. This is every battle we ever fight. But at least in this one Aeryn Sun is down. Don't worry - we all lived.

This picture is funny in a couple of different ways. First of all, my wizard Morgan is in front, and that should NEVER happen. Second, you can see John's chest in the background as he sits across from me always. Third - the thing in focus is that 6 sided dice - its one of the ones I picked up that looks sort of like it has blood spattered on it. We like that.

This was Mojito night. When we ran out of club soda, we started pouring coke in to glasses with the leftover lime, sugar, mint, and Bacardi Limon Rum. It was a good idea at the time. We don't always drink when playing (in fact that seems to slow things down - imagine that), but sometimes the mood is right.

After the battle. Notice my characters are the only two down. From left to right: Vokuro the Ranger, (back) Elyse the Priestess to Oldimarra, (middle - hard to see because he's down) Gabriel the Paladin of Pelor, (front) Aeryn Sun the Thief, Ronin Dex the Fighter/Mage, (and once again - down) Mogan the Wizard. Geek out. We actually use a grid. Geek out even more. We painted our miniatures.
Okay, okay. Time to update - but I think I'm done with trying to write a story from character perspective. It's too time consuming, and if I don't update right after we play, it just isn't going to get done (obviously). So how about we delve more in to the game itself?
Where do I start? I should say that I've been disconnected from the characters I created this time around - I'm not sure why. Maybe its because the last campaign we played went on for so long and I became so attached to those characters I found it hard to start fresh. But it is finally sinking in. I have a KICK ASS Paladin, who I firmly believe has been helped out by the new dice I bought. I mean - the character is only as good as the roll of the dice, right? So what if he goes down in almost every battle. Our priestess should be healing me WHILE I'm fighting, not after I've already gone to the brink of death and am completely useless until the party has time to rest. And my Wizard? Sure. She's been brought back from the dead, brought back from other planes of existence, and often at great expense to the rest of the party. But hey - don't fucking leave the wizard's cheese out the wind, ok? A wizard should be protected by the party, from a place where she (or he) can safely cast spells to kick everyone's ass. She's quirky. She's a Transmuter - that means she specializes in the school of Alteration, which is essentially the art of turning stuff in to other stuff. But it includes such awesome things as Burning Hands - the capapility of producing an jet of searing flames from her hands in a 120 degree arc. Any creature in the area is incinerated. How cool is that??
I just needed a paragraph to get me started. Look for more soon (I'm only imagining less people read this than my geocaching blog - which means I'm the only one reading this). But no matter. Here are some pictures. I know that's what the kids want.
Where do I start? I should say that I've been disconnected from the characters I created this time around - I'm not sure why. Maybe its because the last campaign we played went on for so long and I became so attached to those characters I found it hard to start fresh. But it is finally sinking in. I have a KICK ASS Paladin, who I firmly believe has been helped out by the new dice I bought. I mean - the character is only as good as the roll of the dice, right? So what if he goes down in almost every battle. Our priestess should be healing me WHILE I'm fighting, not after I've already gone to the brink of death and am completely useless until the party has time to rest. And my Wizard? Sure. She's been brought back from the dead, brought back from other planes of existence, and often at great expense to the rest of the party. But hey - don't fucking leave the wizard's cheese out the wind, ok? A wizard should be protected by the party, from a place where she (or he) can safely cast spells to kick everyone's ass. She's quirky. She's a Transmuter - that means she specializes in the school of Alteration, which is essentially the art of turning stuff in to other stuff. But it includes such awesome things as Burning Hands - the capapility of producing an jet of searing flames from her hands in a 120 degree arc. Any creature in the area is incinerated. How cool is that??
I just needed a paragraph to get me started. Look for more soon (I'm only imagining less people read this than my geocaching blog - which means I'm the only one reading this). But no matter. Here are some pictures. I know that's what the kids want.







